VALORANT 2020 Pax Arena Invitational / July 24 Playoffs / Live Discussion |
- 2020 Pax Arena Invitational / July 24 Playoffs / Live Discussion
- If your aim not working. Use your brain.
- Wholesome VALORANT Knife Fight Game
- Rhys - best clips stuck in immortal 3 second part
- Operator confirmed, not being nerfed directly.
- I feel like the people saying "we don't need more agents" are drastically underestimating the amount of design space there is for character creation
- A little 1v4 Clutch to win the game
- Massive Secret Sandbox on Bind
- Thought this is still relevant since I moved from CS
- Hexakill with Sage ( I know I need to improve mt crosshair placement)
- Just some tips from how I got to bronze to gold since starting Valorant.
- my best clips climbing from plat 3 to immortal 2
- As a Raze main, please stop instalocking duelists if you’re not going to use your abilities to push.
- PSA to have fun
- 100T vs TSM 5 second ACE
- New Patch?
- i made a beat using sova's bow
- Best Jett: The Anime - This is a Valorant animation/edit. It took me a while to make so I hope you enjoy it!
- Opinions/Advice for experienced and Non experienced FPS players
- For a game that prides itself in high-quality servers, ping is still a very big problem.
2020 Pax Arena Invitational / July 24 Playoffs / Live Discussion Posted: 24 Jul 2020 11:04 AM PDT 2020 Pax Arena InvitationalValorant Esports Gamepedia| Eventvods.com | vlr.gg | valorantify | thespike.gg | Juked.gg Today's Matches
GROUPS
StreamsOn-Air Team
Format Group Stage
* Top 2 teams per group advance to Playoffs
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If your aim not working. Use your brain. Posted: 24 Jul 2020 03:32 AM PDT
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Wholesome VALORANT Knife Fight Game Posted: 23 Jul 2020 06:32 PM PDT
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Rhys - best clips stuck in immortal 3 second part Posted: 24 Jul 2020 06:29 AM PDT
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Operator confirmed, not being nerfed directly. Posted: 24 Jul 2020 11:12 AM PDT Morello said on his stream they're not nerfing the OP after investigating. The perceived strength of the OP can largely be attributed to the dual sentinel meta which perform poorly (statistically) against OP's. Worth mentioning he is also very hard pressed on not tampering with the movement speed of all agents in the game to increase jiggle peaking viability. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Jul 2020 05:28 AM PDT It seems like one of this sub's pet issues is "we need more maps, not more agents" and while I agree that 4 maps is too few for interesting and varied gameplay, I can't help but feeling that people are thinking too small with the kinds of things that characters in this sort of game can potentially do. It's understandable that people compare this game to Counter Strike and think "we've got flashes, smokes, and mollies" and while those kinds of abilities do provide proven and effective utility for the gameplay of a tactical shooter, a variety of agents with drastically different abilities adds an entirely different level to the game. Anyone who has played LoL and has ever done the 5 support comp, or 5 tank comp knows what I'm talking about here. Those examples are cheesy and don't work at the highest levels of competitive play, but even professionally, you see different kinds of team comps (poke comp, deathball, protect the hyper-carry, etc.) all with different strengths and weaknesses that create varied and interesting gameplay. I'm just going to list out here some examples of types of agent abilities that we might see in the future:
Note that some of the things I've listed here are almost certainly unfun, or create play patterns that are counter to the overall design goals of the game (I've avoided mentioning anything "melee" here or damaging abilities for that reason). I'm just rattling off these kinds of things because Riot really hasn't even scratched the surface of the kinds of abilities they could in principle give agents. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A little 1v4 Clutch to win the game Posted: 24 Jul 2020 08:14 AM PDT
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Massive Secret Sandbox on Bind Posted: 23 Jul 2020 08:40 PM PDT
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Thought this is still relevant since I moved from CS Posted: 23 Jul 2020 10:09 PM PDT
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Hexakill with Sage ( I know I need to improve mt crosshair placement) Posted: 24 Jul 2020 08:09 AM PDT
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Just some tips from how I got to bronze to gold since starting Valorant. Posted: 23 Jul 2020 05:25 PM PDT Thought this might be useful, I'm not an expert but I'm sharing what worked for me at least.
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my best clips climbing from plat 3 to immortal 2 Posted: 24 Jul 2020 11:19 AM PDT
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As a Raze main, please stop instalocking duelists if you’re not going to use your abilities to push. Posted: 24 Jul 2020 08:54 AM PDT I just got done with a ranked game that I lost bad, even though I got top frag. As sage. My team was all over the place, and I was almost always the one going in first. I would try to hang back and let others push, but it was so uncoordinated. I had omen push, even breach would push with me, but our two duelists would wait for us to clear the way. Stop. Doing. This. Duelists have abilities that give you an advantage on a push. Especially Phoenix with his flashes. Jetts main ability can almost give you a free pick if you use it right. Peek, shoot, dash behind cover. I'm more than willing to peek behind you as support or heal you if you get dinked, but I don't have such abilities when I play sage. Sage is good for locking down a site, creating chokepoints and slowing down the enemy so that everyone can get into position and start getting picks. Whether it be on attack or defend. If you want to play a duelist, you gotta take the responsibilities that come with it. Which means everyone else should be supporting you, not you supporting the support. Yes, I did say I'm a raze main. If there's a pick, I rush so I can lay down a bot or even use satchels to get into mid or back of site so we get quick control. I just don't play a duelist if we already have two of them. So please, do everyone a favor. Play your strengths. If you're not comfortable being aggressive, don't play an aggressive character, forcing people who are aggressive to play a support character aggressively. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Jul 2020 09:57 AM PDT
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Posted: 24 Jul 2020 10:30 AM PDT Just got a 191 MB patch. Anyone see any info on what it's for? I looked around but can't find anything. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
i made a beat using sova's bow Posted: 23 Jul 2020 09:30 PM PDT
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Posted: 24 Jul 2020 12:51 PM PDT
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Opinions/Advice for experienced and Non experienced FPS players Posted: 24 Jul 2020 09:43 AM PDT Hey guys, Just wanted to give an opinion on some of the community in this game and maybe some (obvious, but kind) words of wisdom for some others. I hope it'll change your outlook on your team mates. Firstly, to all of you 1000+ hour CS pro's or whatever other FPS you've come from. Please understand we aren't all coming from the same background. Valorant is my first ever FPS and also my first ever PC game. I've, over time, learned the meaning of certain callouts (T, CT, U- Hall, etc.) but still, from time to time, the call out escapes my mind and i just use whatever name is on the map. One bad callout doesn't warrant you to shout at said player. Just correct them and hopefully they'll remember for next time. Secondly, inconsistency doesnt warrant you moaning/shouting. Once again, we're not all coming from FPS backgrounds and dont all have perfect accuracy with hours in aim trainers. Im floating around Diamond 1/2 and some games i match with and will top frag vs Immortals. Other games my aim is barely worthy of Gold. I have 2 things to say about this. 1, if you're the person who is having a bad game use your economy to help the team, buy your fragger weapons and go without if necessary. 2, if you notice someone having a bad game, dont give them shit. Encourage! I for one perform worse when team mates are getting on my back! Additionally to this point you guys need to understand, because we all aren't skilled CS pro's like so many are, we don't all have perfect execute skills, plant skills or post plant skills. Just encourage one another and you'll hopefully win the game hut if not, would have helped a team mate. Lastly, the Valorant LFG discord can work well, but i've had countless bad experiences. As we all know SoloQ is somewhat annoying and very tedious. So, if you're like me and have 0 PC friends you have to SoloQ or LFG. Please, please, if you're making an LFG group and pick someone up who has a bad game i understand if you drop them but don't just tell them they're shit and to 'f off'. Give them some advice on what to work on and how to work on it and then part ways. Simple. Sorry for the rant and i appreciate if you've read this far. Yours sincerely, A kind Boomer ☺️ [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
For a game that prides itself in high-quality servers, ping is still a very big problem. Posted: 23 Jul 2020 10:13 PM PDT COVID causes complications of course but at least let me set a ping cap. I don't care about ultra-fast matchmaking. TF2 is a 13-year-old game with close to no support from the devs and even it has ping limits you can set. [link] [comments] |
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