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- Reyna themed banner speedart!
- EVERY SOVA ON MY TEAM IN VALORANT... feat. AverageJonas
- Points per kill should be changed
- Valorant Agent Select UI Redesign CONCEPT by Joey Eckert
- 150 hours in Aim Labs and 120 in Kovaak's
- Cool little wallbang in Haven to A short
- Strat: Omen Fake Defuse Tp + Reverse Fake
- Omen is a thicc boi!
- Toxic teammates and the root of the problem
- Does Art For VP actually work?
- Valorant ELO Chart
- Community comes together to knife in Deathmatch | mute if streaming (DMCA)
- Sneaky Way to Use Yoru
- Pro Tip: Avoid Inconsistent Fall Damage (icebox)
- Agent Concept: Steam (Controller)
- I’m think riot just patched the elo tracker
- Valorant Agent Concept: Raaz, the Mystic Wizard
- Whats the best agent for someone who has 0 gaming experience?
- Deathmatch is a Ridiculous Clusterfuck with Awful Spawns
- Gaining INSANE amount of Elo for basically doing nothing?
- If you’re in a party when you queue for comp, please remember to callout in team chat so we can all hear!
- I've been hardstuck silver 2 since the game came out, should I just accept that I'm garbage and move on?
- Valorant first person custom animations
Posted: 06 Jan 2021 08:23 AM PST
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EVERY SOVA ON MY TEAM IN VALORANT... feat. AverageJonas Posted: 06 Jan 2021 08:19 AM PST
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Points per kill should be changed Posted: 06 Jan 2021 06:18 AM PST The current system gives the most points for entry kills and considers the last kill in the round as the least important, even when it is 1 v 1 clutch. Usually support agents suffer from this, since they can't chase entry frags, which directly affects their combat score and, as the result, their rank (which takes into consideration combat score in low and med ranks). The idea is to assign the points based on the importance of the kill. Obviously, the importance can't be calculated perfectly, but it clearly does not exclusively depend on the number of enemies alive. We should at least consider the number of alive allies too. The system, based on the difference in the number of players alive, seems to be more fair:
Thus, the most important kills are: - those, which give your team a numerical advantage (kill when there is an equal number of allies and enemies) - those, which take away this advantage from enemy team (kill when there is +1 enemy alive compared to your team) Everything which moves away from these conditions in any direction is less important, for example: - kills 5 v 1, 4 v 1 or 5 v 2 are not that important, since your team already has an advantage and these are almost free kills - kills 1 v 5, 1 v 4 or 2 v 5 are also not really important, since these kills provide almost no benefit to your team (however, if you keep killing further, each next kill will be considered more and more important, eventually you will achieve "+1 enemy" and "equal numbers" situations) As a result, entry kills still give maximum points, but clutch kills are now equally important. In the same time baiting your team and doing 1-2 frags in the end of a round provides less points. [link] [comments] | ||
Valorant Agent Select UI Redesign CONCEPT by Joey Eckert Posted: 06 Jan 2021 10:24 AM PST http://imgur.com/gallery/KPkHZZi Source: https://www.behance.net/gallery/96643389/VALORANT-Character-Picker-UI-Redesign Support the artist: https://www.behance.net/JoeyEckert [link] [comments] | ||
150 hours in Aim Labs and 120 in Kovaak's Posted: 06 Jan 2021 11:00 AM PST All of this time these trainers and the only thing they have made me good at is shooting Reyna leers at ungodly speeds. [link] [comments] | ||
Cool little wallbang in Haven to A short Posted: 06 Jan 2021 10:26 AM PST
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Strat: Omen Fake Defuse Tp + Reverse Fake Posted: 05 Jan 2021 03:27 PM PST
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Posted: 06 Jan 2021 08:53 AM PST So i was replaying one of the plays in the game, and an omen died in front of me. Turns out, omen is a thicc thicc boi -> https://imgur.com/gallery/aEglxlY [link] [comments] | ||
Toxic teammates and the root of the problem Posted: 06 Jan 2021 11:38 AM PST First would like to say that this video and my reddit post are not rants. I just want what is best for the community and thought I would throw my 2 cents into the mix (This is my video). The issue with VALORANT right now is how the only thing people see in the game that is worth grinding for is ELO. The egos of some people on this game is crazy and they look at stats like its a religion. I agree that this game is in fact a "competitive game" but when you let your ego get into the way on ranked it tends to stir up the team a bit. After all this is a team base game not a 1v1 game. I think right now in the current community a lot of people need to think about this and work on it because all its doing is promoting a toxic environment for everyone. A argument against this would be "just 5 stack" not everyone is able to do this right now and if you are using the LFG it can also be a nightmare. I think a main problem right now is there is not a lot of ESEA or faceIT support for this game. Sure there are 10 man discord servers and such but its not the same faceIT and esea where you have global leaderboards and different ranks to grind for. I think including these two programs for VALORANT would help dramatically with the way people see matchmaking. You might still run into those toxic individuals but when CSGO had these things ESEA was an enjoyable experience and helped me progress as a player. Would love to also know everyone's thoughts on the video maybe we can have a discussion about this topic :) [link] [comments] | ||
Does Art For VP actually work? Posted: 06 Jan 2021 11:12 AM PST I recently bought a 10€ PaySafe card and just noticed that it can only buy 950 VP, and that because of that I'm 50 VP short to buy the battle pass. Then I remembered that thing where you would get RP for art in League of Legends, does anyone know if this actually works for Valorant? [link] [comments] | ||
Posted: 06 Jan 2021 10:29 AM PST
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Community comes together to knife in Deathmatch | mute if streaming (DMCA) Posted: 06 Jan 2021 11:24 AM PST
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Posted: 06 Jan 2021 03:57 AM PST Here's an idea when it's a 1v1 and you need to defuse: 1) Put down a placable "bait" 2) Hold the defuse 3) Activate the bait 4) Profit The enemy hears footsteps, and you can't move while defusing, so they think you're off the bomb [link] [comments] | ||
Pro Tip: Avoid Inconsistent Fall Damage (icebox) Posted: 06 Jan 2021 06:48 AM PST
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Agent Concept: Steam (Controller) Posted: 06 Jan 2021 10:57 AM PST This is an agents based on playing around smokes (your or hostile) and controlling areas with smokes. Gender:Male Origin: Steampunk London, Victorian Age • Q: Radar / Cost: 200 / Quantity: 1 Place a small rotating radar which cover a small area and spot enemy. It can be used for spotting enemy inside smokes or viper ult Or also can be used like cypher wire • C: Smoke Trap / Cost:100 / Quantity:2 / Duration: like Jett's smoke Place a wire that activate a smoke when an enemy passes through • E: Monocle / Duration: 10s / Recharge: 30s / Quantity:1 Steam wears his Victorian Monocle which allows him to see normally when he is inside all smoke for 10 sec (both friendly or hostile) like inside Omen's smoke, it function also with Viper's ult and his ult. (I don't know if it can also make in invulnerable to flash when he wear it or if this will make it too powerful) • X (Ult): Smoke Machine / Orb to activate: 7 / Duration: until it get destroyed He place a smoke machine that starts producing smoke and covering an area . This is similar to Viper's ult but last until the machine get destroyed also when he dies and when he goes away Instead doesn't make damage when enemies are inside. With monocle Steam can see inside it like outside [link] [comments] | ||
I’m think riot just patched the elo tracker Posted: 06 Jan 2021 11:41 AM PST None of the elo trackers are working for me anymore after the newest patch, it's just saying my login is invalid. [link] [comments] | ||
Valorant Agent Concept: Raaz, the Mystic Wizard Posted: 06 Jan 2021 02:49 AM PST
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Whats the best agent for someone who has 0 gaming experience? Posted: 06 Jan 2021 10:58 AM PST Dad (40) tried VALORANT with me a few days ago, he seems to like it but he thinks the abilities are hard (which tbf was bad he chose jett on his first game) so i wanted tips. whatre the agents with easiest abilities until he gets the whole "abilities are important" thing? [link] [comments] | ||
Deathmatch is a Ridiculous Clusterfuck with Awful Spawns Posted: 06 Jan 2021 07:54 AM PST The number of times I spawn directly looking at an enemy or with an enemy directly looking at me is ridiculous. And even if that doesn't happen, the second you engage an enemy in an actually fair fight you are almost immediately shot in the back by 6 people. I still win almost every game but it's not an enjoyable experience. Still serves it's purpose for warmup but currently feels like there are simply too many people on the map. I would like to see CT/T spawn removed as spawn areas completely for a start, then some sort of system that can stop you form spawning literally inside 50 enemies. [link] [comments] | ||
Gaining INSANE amount of Elo for basically doing nothing? Posted: 06 Jan 2021 03:43 AM PST
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Posted: 06 Jan 2021 10:25 AM PST I come across this too often - I'll solo or duo queue for comp around gold elo and people will be talking in agent select or before each round starts and then during the round there's absolutely no comms at all. Please just bind your team comms key to a mouse button or something and remember to press it so we can all hear callouts <3 [link] [comments] | ||
Posted: 06 Jan 2021 04:17 AM PST This shit has been fucking me up mentally, I keep trying everyday and at this point I probably have more than 2k hours in this shitty game. I've worked on everything ranging from counter-strafing, pre-aiming, crosshair placement, utility usage, watched countless of youtube videos telling me how shitty my game sense is, comms and much more. But yet when I go in game, my brain kinda goes monkey mode and I don't know what happens, I'll go on a 3-4 game win streak then 5 loss and lose more than I gained. It's so fucking demotivating since my friend (who rarely plays any video games) just ranked up to diamond 2 last night. This game is supposed to be fun right? cuz I don't know what the fuck is happening. [link] [comments] | ||
Valorant first person custom animations Posted: 06 Jan 2021 10:41 AM PST Would custom first person animations made in blender be possible to import in Valorant? [link] [comments] |
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