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    Wednesday, July 22, 2020

    VALORANT Valorant 1.04 Bug Megathread

    VALORANT Valorant 1.04 Bug Megathread


    Valorant 1.04 Bug Megathread

    Posted: 22 Jul 2020 03:15 AM PDT

    Greetings Agents!

    New patch, new Bug mega. To avoid bugs report cluttering the subreddit and/or going unnoticed we will get a single Megathread which will be posted today and after every patch so that you guys can report the various issues in one place. This allows Riot to easily keep track of the bugs by providing a central hub and also allows other users to confirm that they might have encountered.

    Patch notes 1.04

    Prerequisites to be noted before reporting a bug


    1. A bug will ideally be accompanied with a screenshot or a video. This provides credibility to your report.
    2. Steps to recreate the bugs should be submitted if possible. This helps Rioters recreate the bug and helps them find the cause behind it.

    Format when reporting a bug: When reporting a bug, please provide as much information as you can about your computer.

    Region: The region you're playing in when you encountered the bug

    Type of Bug: Client Bug, In Game Bug etc

    Description: Describe what was the bug that occurred.

    Video / Screenshot: Insert screenshot (F12 in game) or Video of the bug occurring.

    Steps to reproduce: Provide the steps necessary if someone else had to reproduce the bug.

    Expected result: What should have been the result when you follow the steps mentioned above.

    Observed result: What was the result you obtained when you followed the steps mentioned above?

    Reproduction rate: If you try to recreate the bug how successful are you in causing it to occur? (1/10 : Occurs once every 10 tries, 5/10 : Occurs 5 times out of 10, 10/10 : Happens every single time)

    System specs: Processor, Video card, Ram, HDD/SSD, everything you can provide, even drivers.


    Example Bug:

    Region: EU

    Type of Bug: Matchmaking

    Description: Matchmaking doesn't work properly

    • Insert Video / Screenshot of the incident

    Reproduction rate: 10/10 (happened 10 out of 10 times)

    Steps to reproduce: Try to launch a game

    Expected result: Match starting

    Observed result: Getting stuck in infinite queue

    System Specs: Intel i5 Processor, Windows 7, Nvidia Graphics card (insert model number) etc.


    If you don't know how to format comments on Reddit click here


    - **Region:** - **Type of Bug:** - **Description:** - **Video / Screenshot:** - **Steps to reproduce:** - **Expected result:** - **Observed result:** - **Reproduction rate:** - **System specs:** 

    Copy paste the above code and fill in your details.


    From this Megathread the list of bugs will not be summarized and put up in the main body of the thread, however note that many Rioters are going through every single comment so don't worry if you post the 1500th or 3000th comment, every reply will be read over the next few days.

    submitted by /u/Kappaftw
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    2020 Pax Arena Invitational / July 22 / Live Discussion

    Posted: 22 Jul 2020 01:05 PM PDT

    2020 Pax Arena Invitational

    Valorant Esports Gamepedia| Eventvods.com | vlr.gg | valorantify | thespike.gg | Juked.gg


    Today's Matches

    Match PST EST CET KST
    TSM vs. Homeless 2:00 PM 5:00 PM 23:00 06:00
    T1 vs. Echo 8 2:00 PM 5:00 PM 23:00 06:00
    BBG vs. 100 Blifted 2:00 PM 5:00 PM 23:00 06:00
    W2F vs. Kephrii 2:00 PM 5:00 PM 23:00 06:00
    Prospects vs. Mang0 2:00 PM 5:00 PM 23:00 06:00
    Gen.G vs. MIX 2:00 PM 5:00 PM 23:00 06:00
    RNG vs. OWL 2:00 PM 5:00 PM 23:00 06:00
    C9 vs. COL 2:00 PM 5:00 PM 23:00 06:00
    TSM vs. BBG 4:30 PM 7:30 PM 02:30 09:30
    NV vs. Kephrii 4:30 PM 7:30 PM 02:30 09:30
    IMT vs. Mang0 4:30 PM 7:30 PM 02:30 09:30
    C9 vs. RNG 4:30 PM 7:30 PM 02:30 09:30
    T1 vs. W2F 4:30 PM 7:30 PM 02:30 09:30
    Gen.G vs. Prospects 4:30 PM 7:30 PM 02:30 09:30
    SEN vs. OWL 4:30 PM 7:30 PM 02:30 09:30
    100T vs. 100 Blifted 4:30 PM 7:30 PM 02:30 09:30
    IMT vs. MIX 7:00 PM 10:00 PM 05:00 12:00
    100T vs. Homeless 7:00 PM 10:00 PM 05:00 12:00
    SEN vs. COL 7:00 PM 10:00 PM 05:00 12:00
    NV vs. Echo 8 7:00 PM 10:00 PM 05:00 12:00

    GROUPS

    Group A Group B Group C Group D
    TSM T1 Gen.G C9
    100T NV IMT SEN
    BBG W2F Prospects RNG
    100 Blifted / Team Ninja Echo 8 MIX COL
    Homeless Kephrii Mang0 OWL
    • All matches are Best of 3

    Streams


    On-Air Team

    Host
    Derek "Wtfmoses" Mosely
    Commentators
    Dan "Gaskin" Gaskin
    Alex "Goldenboy" Mendez
    Lauren "Pansy" Scott
    Chris "Puckett" Puckett
    Observers
    Justin "Pythian" Glasner
    Austin "Boggs" Bogdanovich

    Format Group Stage

    • 4 Groups of 5 teams

    • Games are played Round-Robin

    • Group stage played over 2 days

    • Twenty teams

    • Top 2 teams per group advance to Semi-Finals


    • Prize Pool

    • 1st $10,000

    • 2nd $5,000

    • 3rd-4th $3,000

    • 5th-8th $1,000


    VoDs

    Thanks to /u/tomshoe02 for the design and /r/Leagueoflegends for letting us borrow this layout!

    submitted by /u/PankoKing
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    New patch (1.04) visualized, this is the most complex timeline I've ever worked on omg

    Posted: 22 Jul 2020 05:06 AM PDT

    Decided to test out first shot innacuracy of Vandal at 50 meters. 20 shots = 9 hits. This is unnaceptable.

    Posted: 22 Jul 2020 04:12 AM PDT

    Hello guys,

    since the current popular topic is that the recoil time is longer than it should be and it takes away certain skill by basically forcing you to pray and spray, I've noticed that there is other thing that takes skill and replaces it with RNG.

    It is the first shot inaccuracy, which means that even though you have your crosshair centered on your opponents head, there is a chance that the shot will miss.

    I went to the practice range, sent the bot to 50 m, bought operator, centered the crosshair on his "eye" and then bought vandal. I had shooting bound to keyboard to prevent any unnecessary mouse movement and the result is that:

    Out of the 20 shots that I took with crosshair perfectly centered over the bots head, only 9 of them counted as headshot. That's 45% accuracy.

    https://gfycat.com/deadbetterjaguar

    Keep in mind that this is with crosshair perfectly centered, so to chance to miss goes up if your aim is sllightly off. I can imagine that if you aim at the left third of the head hitbox, you will get even worse numbers.

    This means that Riot decided that they want to equalize the playing field by replacing a portion of your skill with RNG. No matter how good your aim is, you might still not get the kill and on the other hand thanks to that the guy on the other side, despite not aiming at your head might actually headshot you.

    Why does it bother me so much? Because the way Valorant presents itself is "competitive shooter" with "competitive integrity" as its focus. RNG has no place in any of these and it is my opinion that individual skill should be the deciding factor, not RNG.

    It seems Valorant instead tries to blur the lines a bit to make the game more newbie friendly in order to maximize player base. And with the number of skins that are being pushed out, it feels like Valorant tries to be the next Fortnite rather than the next CSGO.

    submitted by /u/DonAsiago
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    I've been working on this for over a month and its finally done... Hope you all enjoy! Ladies and Gentleman, i present you 'Jett Wick'!

    Posted: 22 Jul 2020 03:05 AM PDT

    New Viper is fun :D

    Posted: 22 Jul 2020 07:37 AM PDT

    The Battlepass is designed so most people won't reach level 50 and will buy the remaining levels. Don't fall for this anti-consumer practice.

    Posted: 22 Jul 2020 12:44 AM PDT

    I realized today, seeing how little xp this week's set of weekly missions give, that most people will never reach level 50 without grinding the game. I assume the last set of weekly missions will give around the same amount of xp, maybe 1k more each. It doesn't really make a difference.

    This is the first time I play a game I like with a battlepass system. I thought playing a couple games every day would be more than enough to complete the thing. Oh boy I was wrong.

    If you don't play 2 to 3 games a day, every single day of the battlepass' length, you won't make it to level 50. Period.

    Had a long day at work and you want to rest a bit instead of playing? Nope.

    Want to spend a week-end with your family and friends? Nope.

    This is very anti-consumer practice and I don't think it should be the norm. I consider myself lucky because the day the battlepass launched, I noticed there was absolutely no benefit of buying it early on so I didn't buy it yet. But a lot of people did and most of them will fall short of level 50 and will have to make a choice. A tough choice. Give up on the last rewards or spend a little extra VP on the battlepass.

    This has been thoroughly calculated and designed by Riot Games for it to end like this. They are not your friends, they are trying to squeeze every bit of money they can by playing with your brain. Don't fall for it.

    My hope is that for the next battlepass, either Riot Games realize their battlepass model is grindy, and do something about it (which I never expect from them) or that way more people speak with their wallet and don't buy the next battlepass. That will teach them.

    Just my thoughts, thanks for reading, sorry for broken english not native.

    submitted by /u/C00kiz
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    Ascent Door Controls give Wallhacks

    Posted: 21 Jul 2020 09:26 PM PDT

    First game with the latest patch lead me to find that when you have the ascent door controls highlighted it shows the silhouettes of everyone including enemies behind the wall. This particular example lead us to be able to make the call out that they were walking up to glass and were not going to rotate to B through mid. Pretty map breaking bug, have not tested whether this is the same over at B

    Evidence Link: https://www.youtube.com/watch?v=UEnDKDMpyQI&feature=youtu.be

    submitted by /u/russmankiwi
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    Disconnected from ranked game to install patch

    Posted: 21 Jul 2020 10:46 PM PDT

    I was in the 2nd round of a ranked game when it disconnected me and said relaunch the client, then it gave me the 1.2gb update, causing me to abandon the match. nice.

    update: cant reconnect since "The match you are trying to join is running an incompatible version of the game. Please try upgrading your game version"

    update 2: 1 hour ban whoop! whoop!

    submitted by /u/TheRealKha0s
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    They ninja nerfed Sovas drone

    Posted: 22 Jul 2020 09:37 AM PDT

    When i first used Sovas drone after this patch, it feels like it weights a metric fuckton and it feels really fucking bad trying to clear corners with it cause it takes way too long to turn it now.

    Idk if it's a bug or what but the drone feels really bad to use now.

    Try it out in a custom game and tell me if you feel the same way.

    Edit:

    I think the drone is much slower now, because you aren't able to aim outside of the darts shooting range circle (the big circle when using the drone) anymore. I don't know if this was intended in the beginning, but i hope it wasn't, because the drone feels unusable now, its just takes way too long to clear out corners.

    submitted by /u/Emseriss
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    brimstone glamour shot

    Posted: 22 Jul 2020 02:37 AM PDT

    https://imgur.com/a/aA2e8n4

    a screenshot from today's game. i like to call this picture, "brimstone shot in the butt, colorized"

    what would you title this screenshot?

    submitted by /u/itskellers
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    Using sage's wall to practice peeking

    Posted: 22 Jul 2020 04:20 AM PDT

    First Shot Accuracy Test Vandal vs. Phantom

    Posted: 22 Jul 2020 08:42 AM PDT

    First Shot Accuracy Test Vandal vs. Phantom

    I just tested the first shot spread in the testing range and I think the results are pretty interesting, especially the difference between the two rifles.

    I always lined up my crosshair exactly with the single eye in the middle of the bot's head (using an OP) and bound my shooting key to my keyboard in order to keep my mouse on target.I always fired 100 single bullets and noted down the percentage of headshots I hit.

    These are my results:

    https://preview.redd.it/kncy6rj77fc51.png?width=570&format=png&auto=webp&s=de80e953f225973d6572623428242f80a8d908d6

    https://preview.redd.it/0fr0rp9j7fc51.png?width=570&format=png&auto=webp&s=3cd1ea085cac6dd7d59480c7918655ab0e871253

    What do you guys think?

    EDIT: Just repeated the 50m crouching hipfire test for Vandal since the result kinda seemed suspiciously low. This time I used 300 bullets and hit headshots with 75.67% of them. Probably my sample size of 100 was a bit small originally and I got bad RNG.

    submitted by /u/HarterBoYY
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    Increase walking inaccuracy, decrease first shot inaccuracy

    Posted: 22 Jul 2020 09:04 AM PDT

    Walking inaccuracy is too low in this game that it doesnt punish players for being caught offguard while moving and not able to properly stop to shoot. I feel like this seriously lowers the games skill ceiling as people don't have to master movement as much as in other games (like CS) and while Valorant is not CS, CS' movement inaccuracy is amazing. If you move even a slight while shooting, your shots won't connect and that is fine. It makes the game less luck based and more skill based where you actually have to learn to stop and shoot in a unison increasing the game's ceiling of skill.

    Now to the other thing, first shot inaccuracy. I will never get why guns don't have first shot accuracy in CS and now its a thing in Valorant which absolutely blows. You should award highly precise players rather than making their first shot randomized causing them to miss. Valorant shouldn't be like a dice where you have 1/3 chance of missing a clear headshot and 2/3 chances of hitting it. If my crosshair is on the clearly on the head, it should clearly be a headshot. There is no reason to even punish such a shot if the player is accurate.

    Thank you for listening to my rant lol, but these mechanics make the game have more luck based gun mechs rather than skill.

    submitted by /u/Cynadote
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    Tip: If you’re on Attack side and running a default for picks, drop the bomb in a safe location.

    Posted: 22 Jul 2020 08:48 AM PDT

    It's not an advanced tip and it's not going to raise your MMR into the heavens, but god damn will it save you some rounds and frustration.

    You aren't coordinating an execute or a rush? Leave the bomb in a close but hidden place where your teammates can retrieve it. Do NOT take it with you towards a site and risk dying in a 1vX scenario. Your team will hate you and so will the gods.

    If you're running a default and playing for picks spread across the map, you don't need to carry the bomb. Once a pick is made, someone will grab it off the ground and bring it to plant.

    Think of all the times a teammate died with a bomb and it's now become a side-quest to retrieve it before you can start the main-quest of planting. Don't be that teammate.

    submitted by /u/JohnWesson
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    So I get forced booted out of my Game to download a 1.2gb Patch, and I still take the loss? Not an Internet Issue, but the game forced me out mid-match to download an update..... This is not the way to do updates Riot.

    Posted: 21 Jul 2020 11:03 PM PDT

    People play offense and defense backwards in this game.

    Posted: 22 Jul 2020 04:13 AM PDT

    When defending the site, they love running out of site and getting picked off.

    When attacking, they prefer to sit in a corner and hold an angle for a minute.

    submitted by /u/Eleven918
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    Don't know if anyone has seen this yet but they added a teaser for the next agent in this building on split.

    Posted: 21 Jul 2020 07:06 PM PDT

    New Rank System Leaked: Act Rank!

    Posted: 22 Jul 2020 10:58 AM PDT

    Question: Has Riot ever falsely banned someone or made a mistake banning someone in Valorant?

    Posted: 22 Jul 2020 07:04 AM PDT

    Title Basically. More Info:

    My friend got banned today morning and he claims he hasn't cheated or used any scripts that has gotten players banned recently. I can't tell whether he is lying or not, but I wanted to get both perspectives.
    Another question: Is it possible to go Platinum 1 to Diamond 3 overnight, when you have been stuck in Platinum for a whole month? The reason is that, this is exactly what happened to my friend + he has cheated in other games before (Apex, Fortnite).

    submitted by /u/axs_14
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    Update on my Ban I posted last night..

    Posted: 22 Jul 2020 10:54 AM PDT

    Contacted Riot Support they said I was perma banned and i couldn't get unbanned.After that I went on to Twitter to tweet it out to riotziegler,supercakes and the lead of anti cheat Paul Chamberlain and what do u know Paul responded I told him what happen,This is what he said "The initial problem is that a cheat detection rule was written in a way that it was possible to have a false positive (1 in a million chance) and you were the unlucky one. We're fixing the detection rule so it doesn't happen again." So basically I got unlucky and the anti cheat decided to ban for cheats.

    Now everything is working fine. Just wanna say thanks to Paul for helping me out.

    Original Post: https://www.reddit.com/r/VALORANT/comments/hvkpay/apparently_im_banned_for_third_party_software_use/?utm_medium=android_app&utm_source=share

    submitted by /u/Tech_Dude_Gamer
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    This game is my most hated game mode and I'm Having a blast!

    Posted: 22 Jul 2020 09:40 AM PDT

    I've never played CS:GO, never looked interesting to me. And I've nutritiously hated "Search and destroy" game modes in COD and Battlefield. I wasn't a fan of only one life. It wasn't fun.

    I just recently started playing PC FPSs. I tried playing Overwatch on PC but my skills were so far below what they are on console that I got discouraged. I played doom a little while ago and I felt like that kind of fast paced PvE action was super helpful.

    Something about this game, though, is so much fun. I just started yesterday and I couldn't stop myself from playing until like 2-3am. And I'm excited to keep playing and see the game grow!

    submitted by /u/KC_Krill
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    My very first perfectly synced valorant montage! Took me way too long to edit

    Posted: 22 Jul 2020 07:41 AM PDT

    Raze rollout I've been trying to get better at.. 5 Headshots/Ace

    Posted: 22 Jul 2020 01:13 PM PDT

    Viper Ult experience for colorblind people

    Posted: 22 Jul 2020 09:50 AM PDT

    Valorant's idea of colorblind friendly settings is to use different colored outlines around enemy players, but with Viper Ult they become solid red regardless and it's pretty difficult to see them against the green of the gas as someone with protanopia. I'm glad buffing viper but making the red glow brighter really doesn't make it any easier for me to see them and that's kind of frustrating. Is anyone else also having this issue? If the whole point is for them to be more visible wouldn't it be fine if they glowed a solid purple or something much more distinguishable from red.

    submitted by /u/ChobaniTheSecond
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