VALORANT New Spoiler Rule and Subreddit feeback survey |
- New Spoiler Rule and Subreddit feeback survey
- Patch 1.08 visualized
- Insane Jett 1v4 in Immortal
- If my teammate (party) can't be less than 6 levels than me, why are opponents greater than 6 levels for him?
- I made a Valorant GUN SYNC on Marshmello
- New Nvidia GeForce Game Ready Driver (456.38) comes with Nvidia REFLEX support for Valorant
- I think my shock dart career just peeked today.. Triple kill with a double shock dart setup.
- You don't know the reason someone is under performing, so take it easy
- Picking The Right Mouse for Valorant
- Omen TP is misleading
- Why the "My Team is Holding Me Back" Mindset is TERRIBLE and UNPRODUCTIVE
- 1v5 ACE Clutch by a 7yrs old kid from Philippines. he is maybe better than me...
- Why hasn't the Deathmatch's minimap been removed yet?
- This Funny Sova's Line
- I found this Omen RIG on sketchfab and decided to make a rebrand for myself. This is a timelapse from my 3h stream creating the final image!
- Artists, Engineers, and the tech behind Spline
- I recolored the default Vandal skin to Ego Vandal!
- impossible to hold an angle with a rifle???
- Rework idea for Viper: Coughs!
- Discovered a nerd one-way for Cypher's cage on Bind
- I found a way to negate fall damage in VALORANT with Killjoy.
- If you're really trying to improve, the best way to DM is to cover your minimap.
- Why do I have the feeling that if no one in our team is good with the OP, we'll just lose on Ascent?
- ValorantAdoptAIron
New Spoiler Rule and Subreddit feeback survey Posted: 17 Sep 2020 11:05 AM PDT Hey everyone, we are adding a rule regarding esports spoilers and how to properly post content containing spoilers.
We are also doing a quick subreddit survey for feedback, so if you have the time please fill out the form below [link] [comments] | ||
Posted: 17 Sep 2020 06:40 AM PDT
| ||
Posted: 16 Sep 2020 09:47 PM PDT
| ||
Posted: 16 Sep 2020 02:59 PM PDT Basically what title says. I can't queue with my friend in competitive cuz he is iron 1 and I am silver 2 But when I fell to silver 1 and I played with him, we got gold opponents. How does it even make sense for a iron 1 player to play against a gold opponent when he can't play with even silver 2!? [link] [comments] | ||
I made a Valorant GUN SYNC on Marshmello Posted: 17 Sep 2020 09:58 AM PDT
| ||
New Nvidia GeForce Game Ready Driver (456.38) comes with Nvidia REFLEX support for Valorant Posted: 17 Sep 2020 08:06 AM PDT
| ||
I think my shock dart career just peeked today.. Triple kill with a double shock dart setup. Posted: 17 Sep 2020 05:59 AM PDT
| ||
You don't know the reason someone is under performing, so take it easy Posted: 17 Sep 2020 12:12 AM PDT Sure you can look on the leader board and see that someone's not playing very well, but you don't know why they aren't performing. In my last rated game I did really bad (7 kills in 24 rounds bad!) while the match prior to this I was second on the board with over 20 kills and single digit deaths. Why? Well I suck. No... well yes, but seriously. I have Reynaud's Syndrome and between these rounds I used the restroom (and obviously washed my hands). This triggered my Reynaud's to turn my hands into tingling numb icicles. It's incredibly difficult to have steady hand movements when this happens, so I did very, very poorly. And as expected, half the team flamed me and told me I don't belong in Plat. So now I'm getting off until my hands are better. I just wanted to post this in hopes that it'll stop a couple people from flaming someone who isn't doing great. We all have bad games and you don't know the reason someone is having one. [link] [comments] | ||
Picking The Right Mouse for Valorant Posted: 17 Sep 2020 10:55 AM PDT
| ||
Posted: 16 Sep 2020 09:48 PM PDT I've seen this happen in game a couple of times. Sometimes when an enemy omen teleports in to an area using their shadow step, the shadow that forms as they teleport doesn't match where they actually end up. It got aceu killed in this clip below. It's misleading to place your crosshair on the shadow, only to realize omen isn't actually there, allowing him to kill you. [link] [comments] | ||
Why the "My Team is Holding Me Back" Mindset is TERRIBLE and UNPRODUCTIVE Posted: 17 Sep 2020 08:01 AM PDT Hey guys, Dragonmar here and I want to talk a little about your Mindset when playing Valorant. Now as some of you may know, I answer A LOT of questions about the game just as part of doing what I do. But, one of the most common type of questions are things like: "I play like X rank, but i'm stuck in Y Rank. Why?" "My team is holding me back. How do I carry?" "I would be X rank but my team is always bad. Help?" Let's discuss WHY this mindset is harmful. *Quick caveat...I always recommend focusing on yourself FIRST, remember you are only the common denominator throughout all of your games. But, it is still perfectly fine to analyze and think critically about other player's mistakes. Where you place blame, and look for improvement is the key." Wrong Mindset: "It is not my fault i'm at the rank i'm at, it's my teams fault"
Why this Mindset hurts your development?
A Better Mindset: "I'm playing each game to improve as a player." and "Regardless of the team i'm on, i'm focused on my own mistakes and how I could have played better."
Why this Mindset helps your development?
Key Takeaway: Take responsibility for your mistakes, and focus on your own improvement as a priority. Have any questions or maybe want to discuss a little further? Leave a comment and let me know what ya'll think or if you've run into people who have the wrong mindset and how you dealt with it? Love to hear what you have to say! [link] [comments] | ||
1v5 ACE Clutch by a 7yrs old kid from Philippines. he is maybe better than me... Posted: 16 Sep 2020 05:34 PM PDT
| ||
Why hasn't the Deathmatch's minimap been removed yet? Posted: 17 Sep 2020 09:57 AM PDT It's pretty obvious that no one likes the minimap on deathmatch. It just turns the game into insta-headshot-prefire fest. At least remove the 5-second blip showing all players. [link] [comments] | ||
Posted: 17 Sep 2020 02:45 AM PDT "The best of the best, and we still forget the spike" We were having a laugh when our team sova (the character) said this line. At first, we thought he was complimenting the team, only to reveal it was sarcastic. It was the intonation when he said it that makes it funny. I'm not sure if it's a new line because i haven't heard it after playing for months. Anyone has the link for the audio? It seems i can't find any. [link] [comments] | ||
Posted: 17 Sep 2020 05:20 AM PDT
| ||
Artists, Engineers, and the tech behind Spline Posted: 17 Sep 2020 08:07 AM PDT
| ||
I recolored the default Vandal skin to Ego Vandal! Posted: 17 Sep 2020 04:14 AM PDT
| ||
impossible to hold an angle with a rifle??? Posted: 17 Sep 2020 06:26 AM PDT seriously though, can someone please explain why its so difficult to hold an angle in this game because i absolutely cannot do it 90% of the time even when ping is equal and I have the advantage? not once did I ever have an issue with this on cs through my entire 5k hours, yes sometimes you miss and they hit a nice shot, but on valorant it feels like I have next to NO time to react/and or they become accurate immediately before they appear to even start counter strafing which I know is client side and is an issue on every fps game but it feels way more extreme on valorant to me it feels like players swing corners faster on valorant compared to cs even though I know this isn't the case, is there some god settings im missing or what is going on currently have 2 accounts at radiant, mutliple global accounts on cs 3k elo faceit etc etc etc so I have experience with fps games but ive never struggled so much as on this game. HELP 240hz monitor 300 fps and all that jazz so setup isnt an issue [link] [comments] | ||
Rework idea for Viper: Coughs! Posted: 17 Sep 2020 10:51 AM PDT Currently in any form of viper smoke, enemies take decay, they recently buffed the decay 'decay' time so that it actually mattered in a gunfight. My idea is to scrap the decay damage and instead add a coughing sound when a player enters the (any form of) smoke with a small radius of global sound. This can be seen as similar to the way cypher cages give sound cues when people enter/exit. I feel that this might give viper more strategic advantages such as blocking a path properly with her smokes and giving some information as to whos trying to pass in, it would also make her ult much more powerful and in general add a unique information usability to all of her gadgets. [link] [comments] | ||
Discovered a nerd one-way for Cypher's cage on Bind Posted: 17 Sep 2020 10:08 AM PDT | ||
I found a way to negate fall damage in VALORANT with Killjoy. Posted: 16 Sep 2020 08:43 PM PDT | ||
If you're really trying to improve, the best way to DM is to cover your minimap. Posted: 17 Sep 2020 10:09 AM PDT I was getting really frustrated with the minimap, because I found myself fuckin staring at it after every kill. I decided to just cover the bitch up with a piece of paper, and after a few days of it I'm noticing way more improvement in actual matches. With the minimap covered, deathmatch isn't just aim practice anymore. When covered, it forces you to actually use your brain when running through the map, and it's definitely helped my rotates in rated. Kind of annoying when people are just camping the map pings, but they honestly shouldn't be a huge problem if you are checking your angles and have a general awareness of what is going on around you. [link] [comments] | ||
Why do I have the feeling that if no one in our team is good with the OP, we'll just lose on Ascent? Posted: 17 Sep 2020 04:52 AM PDT I've been noticing this issue recently in Ascent. When defending, we usually end up like 6-6, 7-5, 5-7 (pretty close) but when attacking we barely win a couple rounds before losing (on attack). This always happens when one or two in their teams are really good with the OP and no one in ours is good enough to beat them. It just becomes an indispensable weapon in the map and makes the games less versatile or "different" to become OP party where the team with the best OPer will end uo winning anyways. What are your thoughts on this? Is it only me? Any advices on how to counter OPs on Ascent? Smokes for instance, you smoke mid but they will end up waiting for you behind the smoke to kill you with the OP. I mean, it feels like unless you are attacking through B main and rush and smoke market and ct you don't have any other choice because OPers can reposition themselves pretty quickly since they have the means to do so. [link] [comments] | ||
Posted: 17 Sep 2020 10:54 AM PDT Hey guys. Long time ago I was in a subreddit called csgoadoptasilver. In this subreddit advanced players offered their help to new players and new players looked up for help. For me this was amazing because I've met so much new friends and helped a lot of players to get better at the game and their feedback was amazing. Unfortunately I didn't had this when I was new to cs but I think I would really like it. Now I want to give it a try to do this here in Valorant. I just want to help the community to get better and grow together instead of hating each other. So if you're interested just join this subreddit and have fun! [link] [comments] |
You are subscribed to email updates from VALORANT. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment