VALORANT Viper on bind gives you free ninja defuses |
- Viper on bind gives you free ninja defuses
- We should change this sub to r/ValorantHighlights
- When An Immortal 3 Jett Plays Unrated [Sick Highlight Clips]
- Why is the Nebula still in the shop
- How to use cypher cam to send people away(jett)
- How the Sage nerf (probably) went down
- Some highlights i made :)
- Why can't we have variants for melee?
- Effective Sova Arrows ( 1 Attacking +2 Defensive )
- A Spectre and a Bulldog is can be seen in League's PsyOps skin trailer
- Low ELO soloQ has been unbearable this act
- Double Ace
- Map Banning instead of Map selection.
- What did I find (raze spot)
- I feel like hit detection is getting worse and worse.
- Spent a lot of hours making this video showcasing why Valorant is fun
- Killjoy always talking
- Breach Flash Potentially Broken on OPs?
- Since you guys liked my last Valorant Transitions Edit, I made a part 2! (ft. your suggestions...)
Viper on bind gives you free ninja defuses Posted: 02 Sep 2020 08:41 AM PDT
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We should change this sub to r/ValorantHighlights Posted: 02 Sep 2020 08:54 AM PDT I mean that's basically all it is now. I mostly come here to look for discussions, news on the game and maybe some new lineups or tutorial videos. To find that I have to sift through endless posts of "Sick Jett Ace", "Here's some highlights I made", "trying out editing for the first time", "1v5 clutch on Reyna ult" and it goes on. There's a whole separate sub for competitive side but not a separate sub for clips and highlights? Most of them aren't even anything special and are getting insanely upvoted. Maybe I'm just being grumpy lol but it's kind of getting old. If it's not something unique I really don't want to see it here. Reyna clutching on her ult or Jett wiping a lobby of people in unrated with an OP just ain't it. [link] [comments] | ||
When An Immortal 3 Jett Plays Unrated [Sick Highlight Clips] Posted: 01 Sep 2020 09:33 PM PDT
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Why is the Nebula still in the shop Posted: 02 Sep 2020 02:02 PM PDT The Nebula is still in the shop after the timer reset, why didn't they tell us they changed the release date? People were getting hyped up only for this to stay the same [link] [comments] | ||
How to use cypher cam to send people away(jett) Posted: 01 Sep 2020 03:09 PM PDT
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How the Sage nerf (probably) went down Posted: 02 Sep 2020 02:35 AM PDT Rito 1: "Sage is at a 54% attacker win rate and an 80%+ ladder pick rate, we should nerf her" Rito 2: "Yeah but pros don't play her at that rate" Rito 1: "Do we want them to?" Rito 2: "No, Sage isn't good to watch" Rito 1: "Okay so let's balance based on ladder, since it won't have any impact on the pro scene" Rito 2: "K, also then we have space to release more healers later" Sage gets nerfed, ladder becomes more enjoyable for most players and the pro scene continues to give no fucks about Sage. win-win. rip Sage mains. Sage died for our 80%+ pick rate sins. [link] [comments] | ||
Posted: 02 Sep 2020 06:56 AM PDT
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Why can't we have variants for melee? Posted: 02 Sep 2020 10:28 AM PDT I've noticed that none of the melee skins have variants. I think this would look really good, especially on sovereign and spline. The melee skins cost more than regular skins but they don't have variants. Personally, I would love to have a green spline dagger and don't see why we can't. [link] [comments] | ||
Effective Sova Arrows ( 1 Attacking +2 Defensive ) Posted: 02 Sep 2020 01:55 AM PDT
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A Spectre and a Bulldog is can be seen in League's PsyOps skin trailer Posted: 02 Sep 2020 05:55 AM PDT Spotted an interesting easter egg in the PsyOps skin trailer https://i.imgur.com/pdaC3hN.jpeg The spectre looks like it doesn't have a suppressor, but the bulldog is spot on. Does this mean PsyOps skin universe is canonically in Valorant's universe? [link] [comments] | ||
Low ELO soloQ has been unbearable this act Posted: 02 Sep 2020 11:30 AM PDT I'm not sure what has caused it or whether it's all in my head but it's like a completely different experience to last. I remember being impressed with how well matched teams were at the beginning of ranked but it's the complete opposite now. It feels like you have to be superman to escape the lower ranks. You can carry as much as you want but in the end you'll end up with an afk to kill any progress you've made. [link] [comments] | ||
Posted: 02 Sep 2020 09:38 AM PDT
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Map Banning instead of Map selection. Posted: 02 Sep 2020 04:13 AM PDT Give the players an OPTION to ban a single map that they don't want. It won't split the player base. In fact it'll probably make the queue faster for most and help the map team figure out which map needs reworking. It's the exact same concept as league buffing/nerfing champions with their win/loss rates and pick/ban rates in consideration. I think pick/ban ratings would be a clear indicator for the dev team as to which maps are(not) popular. This in turn helps prioritize map reworks from top to bottom while ensuring players feel they aren't cheated by their map pool. Another reason I say this is because I use blitz.gg and some of the highest ranked players don't even have records on some maps. They straight up dodge every time they get that singular map selected. So obviously even high elo players feel there are issues rampant across all maps but the only way to tell which ones need fixing first is by a community majority, data based pick/ban rate system. Nipping this in the bud would ensure a healthy pick rating, which in turn gives the dev team more flexibility to focus more on balancing the core game(agents, guns, etc.) Once the system is in place, any sudden fluctuation in bans for future maps are clear indicators that no one is playing it for a good reason. So they can make minor(major) tweaks if they see it is chosen lower than their internal expectations. This would be a lot more easier than champion reworks too since maps are stagnant in terms of design aside from wallbangable materials. [link] [comments] | ||
Posted: 02 Sep 2020 11:33 AM PDT
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I feel like hit detection is getting worse and worse. Posted: 02 Sep 2020 12:06 PM PDT I feel like its multiple times a game at this point where I am clearly shooting someone in the head and bullets just do nothing. Here, is the most obvious example I have been able to capture of this. It is really putting me off of playing the game. [link] [comments] | ||
Spent a lot of hours making this video showcasing why Valorant is fun Posted: 02 Sep 2020 09:41 AM PDT
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Posted: 02 Sep 2020 10:30 AM PDT I've starting playing Killjoy a lot and I love playing her, but she nearly always has a voice line at the start of every round. Like no other character talks that much. Is it just cause she is the latest agent or is this a thing forever. [link] [comments] | ||
Breach Flash Potentially Broken on OPs? Posted: 01 Sep 2020 09:51 PM PDT https://clips.twitch.tv/SpicyDependableOrangeTTours As seen in the clip, the flash was within shahz's OP scope, yet he still was not blinded, allowing him to get the snipe. However, if the flash worked as intended, he would have been blinded and not gotten the kill. Is this due to the breach changes or is this some OP bug? [link] [comments] | ||
Since you guys liked my last Valorant Transitions Edit, I made a part 2! (ft. your suggestions...) Posted: 02 Sep 2020 01:23 AM PDT
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