VALORANT VALORANT patch notes 1.14 visualized |
- VALORANT patch notes 1.14 visualized
- I made Sage and Raze as LEGO figures!
- We need a "plant", "diffuse", and "give me the spike" voice lines.
- Agent Ultimate - Who's Who --- Good tip for beginners
- Amount of angles on the badge kinda represents the rank - did you know that?
- Riot finally fixed the ranking system
- Care about your mental health (tips and tricks)
- Riot should add more inspect animations to weapons.
- [SUGGESTION] Give us a little brief about our journey during the season at the end of every act
- Killjoy Fanart!
- VALORANT Premium Content Team, AMA on past and future cosmetic content
- End of Year: Foundations Team
- Penalty system for leavers/AFK
- Trust the balance process: Data and insights
- OP early info camera on Split - and how enemies see it
- QoL Question: Why is it so hard to tap with the vandal?
- I really did underestimate the value of having a good friend to queue with
- As a CS competitive player who joined Valorant recently I have few tips for new players who don't have any idea how to strategy rounds:
- For those people who say "omg guys how can we lose versus eco buy"
- 3 good agents to solo queue ? (except duelists)
VALORANT patch notes 1.14 visualized Posted: 12 Dec 2020 04:28 AM PST
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I made Sage and Raze as LEGO figures! Posted: 11 Dec 2020 11:19 PM PST
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We need a "plant", "diffuse", and "give me the spike" voice lines. Posted: 12 Dec 2020 09:34 AM PST Many players especially in lower elo don't have mics or they refuse to use them, wich makes the voice commands ingame useful for sharing info. The lack of these voice commands makes player stop playing to type wasting time and making them easy target. The spike carrier often decides to do something else after we clear the site while not noticing they have the spike so it would be useful to have them. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Agent Ultimate - Who's Who --- Good tip for beginners Posted: 12 Dec 2020 12:11 AM PST Hi! I figured I'd make a quick lil' post of the voice lines of each Agent to help you distinguish between teammates ultimates and enemies' :) I know there's made posts like these before, but a little refresher never hurts! c^^,)
EDIT: Due to popular demand, I edited Phoenix's voice line to say "Come on let's go" instead of "Alright let's go" - Y'all are amazing <3 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Amount of angles on the badge kinda represents the rank - did you know that? Posted: 12 Dec 2020 04:37 AM PST Idk if you know that, but I'm gonna post it anyway. The higher the rank gets, the more angles its badge has. Iron - 2 (Kind of, its divided onto 2 pieces) Bronze - 3 Silver - 4 Gold - 5 Plat - 6 Diamond - 7 Immortal - 8 Radinat - 9 So yeah, that's it [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Riot finally fixed the ranking system Posted: 12 Dec 2020 11:34 AM PST
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Care about your mental health (tips and tricks) Posted: 12 Dec 2020 06:37 AM PST Hi reddit. I'm Alex, and my work is usually associated with psychology. Yesterday i've made post with complaing on my teammates. It was deleted, cuz everyone is complayning about smth that make tham anger. So i want to tell something about TILT. What is it exectly, what to do with it, and how not to TILT while you're playing alot. I hope this sub will be helpful. So lets start from the begging: Tilt originated as a poker term for a state of mental or emotional confusion or fruatration in which a player adopts a less than optimal strategy usually resulting in the player becoming over-aggresive. So as in Val or any other games. There is 7 reasons of tilting
What to do with a tilt? Its realy simple: First of all - make everything comfortable to you. Look around. Is there something that could annoy you? Is there something that might distract you? Remove this factor first. Next, do some excercise. That will make you easier to focus. Then you went away, because of what you got tilt. Focus on that little thing. Further point by point:
Thats all folks :) Take care of your mental health. Its important to all of us. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Riot should add more inspect animations to weapons. Posted: 12 Dec 2020 07:11 AM PST I have a ton of radianite obtained from battle pass. it would be hella lit to unlock inspect animations for weapons, (yes for the default skins too) which can be purchasable with radinite. what do you think? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
[SUGGESTION] Give us a little brief about our journey during the season at the end of every act Posted: 12 Dec 2020 06:43 AM PST Riot could implement a system that give the players a little brief about their competitive matches, such as most played map, average combat score during the whole act, most used weapon and things like that. Give players a general list of things so we can see how we perform... Let this list private, this way only you can analyse your performance. This could be a good way to implement statistics record in game without third parties apps. What do you guys think about this idea? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Posted: 12 Dec 2020 09:13 AM PST
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VALORANT Premium Content Team, AMA on past and future cosmetic content Posted: 11 Dec 2020 03:08 PM PST EDIT: Thanks everyone for joining us in this AMA!! We're signing off for the night! Hey everyone! We're the Premium Content team on VALORANT (this is Sean Marino writing), responsible for the base weapons, skins lines, Battlepass content, and Agent contracts. Basically, if it's a cosmetic in the game, then our team made it! For the sake of this AMA, you'll notice we didn't say pricing—we don't decide on this, so we won't have answers for you on that front! This is your time to chat about the guns, skinlines, and every piece of content used to personalize your time in VALORANT. We're currently working on stuff for Episode 2 and beyond, so we'll do our best to answer Episode 2 questions without spoiling all the goods. We'll be here from now until 5pm Pacific Time, and we will edit this post to indicate when we're signing off! This is us: Sean Marino, Art Lead - oniram177 Preeti Khanolkar, Producer - Riot_Preeti Sammi Pedregon, Art Outsource Manager - heyyousam Samantha Russo, Art Outsource Manager - samazonprim3 Stefan Jevremovic, VFX Artist - Riot_R4kiya Lea Hughes, Researcher - aeneia Isaac Kikawa, Audio Designer - RiotKarateMonkey Sean Bigham, Concept Artist - Gutterworks ^ This isn't our entire team. Some of us are shy (but we're lurking)! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Posted: 12 Dec 2020 09:57 AM PST
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Penalty system for leavers/AFK Posted: 12 Dec 2020 02:44 AM PST Honestly there's too many afk/ragequits in both casual and ranked queues. It takes the fun out of the game for me personally and I'm sure many others who've experienced the same. I understand why it would be complex to add bots in valorant to replace afks but atleast make a harsher penalty system to discourage people from doing this. The CSGO system for example. 4 levels of punishment for leaving a competitive game. Level 1 - 30 minute timeout from queue. Level 2 - 2 hour timeout from queue. Level 3 - 1 day timeout from queue. Level 4 - 7 day timeout from queue. With each successive afk/quit your level increases starting from Level 1 all the way to level 4. For every week without committing an offence the punishment level goes down by 1. So for example those who get the 7 day timeout will have to not leave games mid way for a week after which point their next offence will be a 1 day timeout. This will greatly discourage players from quitting games. Now there maybe some with legitimate reasons to leave a game and rest assured they'll not exceed level 1 or 2 of the punishment system because it's highly unlikely to have emergencies multiple times when playing the game within a period of a week. It doesn't have to be the same system but something along those lines would help massively. 4v5's are just ridiculously terrible right now especially considering the rank points gain/loss isn't affected by the numbers disadvantage and the only real compensation is a free small shield in pistol round. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Trust the balance process: Data and insights Posted: 12 Dec 2020 08:18 AM PST
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OP early info camera on Split - and how enemies see it Posted: 11 Dec 2020 03:16 PM PST
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QoL Question: Why is it so hard to tap with the vandal? Posted: 12 Dec 2020 08:55 AM PST I was playing counter strike practice maps and the ak47 is so much easier to tap with despite a slightly higher fire rate (10 rounds per second) as compared to the vandal (9.75 rounds per second). I need to click and let go on the vandal as if I was short hopping as fox in super smash bros melee (which is 1/20th of a second) and its hurts my finger to try to press so lightly. Otherwise a standard click puts out 2 bullets. I know this isn't gamebreaking or anything, but it sure is annoying, since I like tapping when fighting in longer ranges (without scope). [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
I really did underestimate the value of having a good friend to queue with Posted: 11 Dec 2020 05:17 PM PST I've only been playing valorant for around 3 weeks, but I only soloq'd and my self esteem game wise was pretty low. My whole play style was really passive and I'd panic shoot every time I saw someone because I was afraid of letting the team down. So today I decided to play unrated just to chill and I met this guy I really clicked with so we decided to duo q together in ranked. I was hitting all of my shots, doing plays I never thought I'd do because my confidence was through the roof. I even got my first 40 kill game all while cracking jokes with a cool guy I met. If you're mainly a solo q player and you're struggling with confidence find someone you like to play with, you might just have some potential you haven't unlocked. Also if that guy happens to be on this subreddit somehow, thanks for making me realise I'm not utter trash at this game [only normal trash F] :,) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
Posted: 12 Dec 2020 06:25 AM PST
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For those people who say "omg guys how can we lose versus eco buy" Posted: 12 Dec 2020 06:09 AM PST The only thing that does is demotivate your team, because now we know you are so bad in the game that you have never won an eco round in your life and don't understand how it can even be possible. So please stop. Thank you for coming to my TED talk. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||
3 good agents to solo queue ? (except duelists) Posted: 12 Dec 2020 05:38 AM PST im a solo queue player and on some maps some agents are a bit difficult in solo q , i dont duelists because someone already instalocks 3 duelists and i have only option to use utility , 3 utility agents that are impactful in solo queue ? [link] [comments] |
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