VALORANT FaZe Clan Invitational / Day 4 / Finals |
- FaZe Clan Invitational / Day 4 / Finals
- I played against SHROUD and he thought I was cheating! (Montage)
- Exercise between games for better aim and mental clarity.
- Sentinels vs. Team SoloMid | FaZe Clan Invitational | Winners Final | Post-Match Discussion
- Valorant Tracker - Track your stats with Riot Sign On. Official API Access!
- Critical failure of recoil patterns between projected server-side and visual client-side. Live EU/NA
- How To Play Killjoy On Haven. I hope this helps!
- PSA: You can see wallbang and ability damage numbers on Combat Report
- Please for the love of God, stop flaming teammates in unrated play, especially teammates new to the game. It’s really uncalled for.
- Nanoswarm tips (broken ascent spot)
- [FEATURE REQUEST] 1 timeout of 45-60 seconds per half per side
- This is why Phoenix is EASY (Amateur Edit)
- You should be able to play any agent in custom games
- there is a higher gap between the accuracy of the phantom and the vandal than you think
- Is it just me or are you demoted insanely fast this act?
- Small nitpick, but could rito separate the map's material quality from the weapons' material quality? That way our skins can look good while still being able to achieve a decent framerate.
- Valorant Spray Art!
- As expensive as the skins in Valorant are, this is the price of not having loot boxes in the game
- Iron and Bronze ELO system should reward personal performance instead of team performance. Otherwise you'll keep punisging people for being teamed up with Iron 1 players, and they will never rank up.
- Killjoy's Turret Noise
- Anybody else just have really awful days on Valorant?
- "Pick Sage"
- Subroza goes NUCLEAR with a 4k site hold! (FaZe Invitational TSM vs SEN)
- lil eco ace action
FaZe Clan Invitational / Day 4 / Finals Posted: 09 Aug 2020 11:08 AM PDT FaZe Clan InvitationalValorant Esports Gamepedia | vlr.gg | thespike.gg | Juked.gg Today's Matches
GROUPSGROUPS
StreamsOn-Air Team
Format Group Stage
VoDs[link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
I played against SHROUD and he thought I was cheating! (Montage) Posted: 09 Aug 2020 08:20 AM PDT
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Exercise between games for better aim and mental clarity. Posted: 09 Aug 2020 05:59 AM PDT The last few days I've been doing 1 push up for each death after a game of Valorant. For the record I have not actively worked out since high school and this has been great. You can vary the exercises for example take your deaths and x2 for crunches, plank for x2 deaths. If you have a group of friends you play with get them into it too so you're not doing it alone. Here are some reasons to give this a try:
To anyone reading this who is skeptical. I DARE you to try it. Whats the worst that can happen? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sentinels vs. Team SoloMid | FaZe Clan Invitational | Winners Final | Post-Match Discussion Posted: 08 Aug 2020 10:33 PM PDT TSM take the win against Sentinels after a butt-clenching series. SENTINELS 0 - 2 TSM First map: Ascent 9 - 13 Second map: Haven 16 - 18 I didn't see any post-match thread and I wanted to see what the sub thought about this series, hopefully others will make better post match threads for future matches. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Valorant Tracker - Track your stats with Riot Sign On. Official API Access! Posted: 09 Aug 2020 07:56 AM PDT
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Critical failure of recoil patterns between projected server-side and visual client-side. Live EU/NA Posted: 09 Aug 2020 09:08 AM PDT https://www.youtube.com/watch?v=7-D2zW6NHd8 This is probably the cause of the widespread visual hit-reg issues in this game. No idea what is causing this. This was tested with multiple people, on both regions. Ping is not a deciding factor in this bug. Reposted to comply with sub's guidelines. Edit: Short explanation. The serversided(actual, on the right) recoil is different from the clientsided(visual, on the left) recoil. This makes it effectively impossible to compensate for recoil correctly as the server will be shooting your gun in a different direction than what is displayed to your client. Before ping is accused; there are points in the video where the server itself displays recoil patterns before the client does, and also the server/client compensating in opposite directions multiple times/for different periods of time. This bug is not apparent when you first start a match. You have to spray for a while to trigger it, then most sprays afterwards will be effected. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
How To Play Killjoy On Haven. I hope this helps! Posted: 09 Aug 2020 12:10 AM PDT
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PSA: You can see wallbang and ability damage numbers on Combat Report Posted: 09 Aug 2020 08:15 AM PDT i noticed that a lot of people don't know this so I thought I'd point it out. After you die, and the Combat Report shows up on the right side, you can middle click to toggle the cursor and then hover over whoever killed you. This will tell you the summary of damage (ex. 50 dmg from molly, 60 damage from a 2 wallbang shots, etc) It will tell you how many shots went through a wall in order to hit them, and how many shots they hit on you through the wall. Pretty helpful for analyzing/figuring out what went wrong or what happened. Hope it helped! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 08 Aug 2020 08:15 PM PDT Valorant is a fairly new TFPS (Tactical First Person Shooter) and on top of that, it's free. New players take a dive into the game every single day, and where is the first mode they go into? Unrated. It even states that it is normal Valorant gameplay with 0 competitive elements and points. We see a lot of newer players come into the game and essentially get paired with others of varying skill level. Especially when these people pair with other friends playing the game for the first time, they will get paired with other people that are 3-5 stacking, and therefore have higher skill level teammates. For the love of god, please don't trash talk these people. I've encountered so many times (both when I was bad and other times in the future) where I pair with extremely toxic teammates who just trash every single move these people do. We get it, they might not be that good but you have to remember a lot of varying things.
To these types of posts, I often see the response "Block them and move on, it's just someone being rude". Realistically, this could be a viable option, but we are playing Valorant here. A 5v5 teambased shooter with friendly fire ON for abilities. Throwing rounds and killing with abilities is fully possible, so muting and blocking isn't really an option, unless you want them killing you and throwing rounds on purpose. I've been called slurs, and all kinds of different things just for not clutching like 1v4's despite having a ghost on a save round, or something of the sort. Just please don't flame in unrated, or any mode for that matter. Mostly unrated, due to the fact that it's unrated at the end of the day, and doesn't matter in the slightest, and just used for fun/practice. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Nanoswarm tips (broken ascent spot) Posted: 08 Aug 2020 06:17 PM PDT
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[FEATURE REQUEST] 1 timeout of 45-60 seconds per half per side Posted: 09 Aug 2020 06:18 AM PDT Only available in competitive. Can be used for competitive strat. Can be used to wait for a disconnected player. Can be used to boost team morale. (lol) Can be used to take a piss. No dumps though 45 sec is too less for it. Voting system to use timeout just like surrender. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
This is why Phoenix is EASY (Amateur Edit) Posted: 09 Aug 2020 07:56 AM PDT
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You should be able to play any agent in custom games Posted: 09 Aug 2020 10:33 AM PDT Idk why this isn't already a thing. Since there are already cheats like the shooting range, there should be one to access all agentslike the shooting range . Also, this will be the only time to try out agents against other people. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
there is a higher gap between the accuracy of the phantom and the vandal than you think Posted: 08 Aug 2020 08:21 PM PDT
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Is it just me or are you demoted insanely fast this act? Posted: 09 Aug 2020 04:32 AM PDT I just got demoted from a 12-14 loss as 26/19 team mvp and I had only gotten rating decreased once on that elo. A friend of mine got demoted twice in a row in 9-13 and 10-13 games (after his placements). For how long it takes to be promoted (which is fine) it feels much more punishing (especially in comparison to last act). [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 09 Aug 2020 11:48 AM PDT So I noticed a few days ago that setting the material quality from low to high changed the looks of the guns. Significantly. I used to have everything on low, but after seeing the difference between texture quality on low vs high, I always have texture quality on high. Here's a few pictures to show the difference: Prime classic (low texture quality): https://imgur.com/a/63pqkNg Prime classic (high texture quality): https://imgur.com/a/qqVRaGs Oni Phantom (low texture quality): https://imgur.com/a/DnoMauY Oni Phantom (high texture quality): https://imgur.com/a/tTYiMiO There's definitely a difference between each picture, but not just with the weapon/weapon skins. The map's look changes, too. And I don't know if it's just me, but I get a solid -20fps when I turn texture quality to high (specifically on bind and split, idk why). I'm assuming this is because of the meshes/textures for the map are changing and not the weapon skins. So it would be nice to be able to have a higher quality weapon skin (gotta get what we paid for haha) while being able to turn down map quality in order to acheive a solid framerate. Probably one of the last things that riot has to worry about, but it would still be nice to see. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 09 Aug 2020 09:20 AM PDT https://imgur.com/gallery/vUAqjO7 Painted this with Acrylics and took roughly 36 hours altogether to paint. I really enjoy the art style of the sprays in valorant and thought I'd recreate it myself. All credit goes to riot artists for these dope ass designs. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
As expensive as the skins in Valorant are, this is the price of not having loot boxes in the game Posted: 09 Aug 2020 05:44 AM PDT I personally do not think that the skins in Valorant, or any similar game are worth nearly the amount that Riot are asking for them. However I still must commend riot for avoiding loot box/gambling based systems to acquire them while most other games opt for this obvious but quite disgusting method. The skins in Valorant are over priced 100%. But to compete in the already established market which we know they must, I'm much happier to see them opting for a method in which the consumer knows exactly what they are spending and exactly what they are receiving. Riot has adopted a much more respectable marketing strategy here than they are given credit for when compared to other games of the FPS genre. But I still won't buy them cause wtf are those prices... [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 09 Aug 2020 02:15 AM PDT The fact that "conservative re-placement" at the start of the act can place you back into Iron 1 after 8 weeks of climbing out of that hole and into Bronze 1 is also absurd. Ranks are a definition of how much a player has learned about the game, and much like at school you start with additions and only years later do you get to differential equations, in this game you should first learn how the game works (Iron 1) then how to shoot and use your abilities (Iron 2 to Bronze 1) and only then (high-bronze, mid-silver) can you learn about playing as a team. The current system doesn't taking the learning curve into account in anyway, and it's stupid to put teamplayers (Bronze 2s) into a game with Iron 1s that don't even know how to defuse the spike. (Happened a lot more than you'd like to imagine. Also hooray for people that have deactivated chat and can't get your "it's 4! Press 4" message). [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 09 Aug 2020 10:03 AM PDT Anyone else think that Killjoy's turret makes a sound like a discord ping? I constantly check my discord hearing the noise. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Anybody else just have really awful days on Valorant? Posted: 09 Aug 2020 10:03 AM PDT Like, no matter what you do, you just can't catch a break? I've been playing since beta and love how the game plays and everything, but the past two nights it feels like I've been playing against teams of shrouds in unrated. I tried my best not to go full tilt but it was just me getting one tapped round after round and no matter what I did I just couldn't win any crucial gun fights. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 09 Aug 2020 06:38 AM PDT Seriously, just about every single game people (insta)pick whatever they want and try to guilt the last person into picking Sage... Some even say they will throw or go afk if noone picks her.. Stop that shit... it's pathetic. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subroza goes NUCLEAR with a 4k site hold! (FaZe Invitational TSM vs SEN) Posted: 09 Aug 2020 09:08 AM PDT FaZe Invitational upper bracket semi-final TSM vs Sentinels, map 2 (Haven). Casted by Daniel "ddk" Kapadia and Sean "sgares" Gares. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 09 Aug 2020 10:15 AM PDT
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