VALORANT We turned on Auto-Respawn on custom game and we wanted to die to the spike and this happend 1FPS |
- We turned on Auto-Respawn on custom game and we wanted to die to the spike and this happend 1FPS
- Breach Ult puts me in Outerspace?!
- "ICEBOX" a short film
- New? Sova Recon on Ascent (A heaven to B)
- My luckiest dodge ever
- 7 Hour Sage Drawing (using mouse)
- Icebox just needs a rework
- Help me with my dissertation please!
- Why is there no team damage ban like in csgo? Or suicide ban?
- Agent Select dodging shouldn't be that severe
- Team Liquid vs SUMN FC / Red Bull Home Ground - Semi Finals / Post-Match Discussion
- Self Discovered Sova Recon Lineup on Ascent, A heaven to B Site!!
- The current state of rank matchmaking
- I miss the old Operator
- This is NOT an AD, but it should help those curious!
- can the devs be honest?
- The current state of valorant matchmatching
- The store could use a refresh
- When my hidden mmr matches people from Immortal why don't you give me that rank?
- Is Viper a bad pick in general or a bad SoloQ pick?
- What do y'all think about satchel peeks?
- Why does this "competitive" FPS have randomized recoils and run'n'gunning?
- Visible rank and hidden MMR should reflect one another and not be disparate
We turned on Auto-Respawn on custom game and we wanted to die to the spike and this happend 1FPS Posted: 30 Jan 2021 08:54 AM PST
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Breach Ult puts me in Outerspace?! Posted: 29 Jan 2021 09:08 PM PST
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Posted: 30 Jan 2021 10:21 AM PST
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New? Sova Recon on Ascent (A heaven to B) Posted: 30 Jan 2021 10:32 AM PST
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Posted: 30 Jan 2021 12:52 PM PST
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7 Hour Sage Drawing (using mouse) Posted: 30 Jan 2021 02:06 AM PST
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Posted: 30 Jan 2021 11:17 AM PST I use to defend icebox till my last breathe. Used to think it was valorant's best map, it has the potential, but it's just in a horrible state rn. Icebox just has way too many angles. Let's take mid for example. First you have to watch tube for any pushes there, then you also have to watch under tube. Oh wait, we can't forget about someone possibly pushing mid ramp as well. A aswell. That middle pipe before site really screws over A site in my opinion. And B site, that long hallway before getting to yellow, the possibilities are endless for camping one corner, or holding another angle. Then don't even get me started planting default, because that is just a spam fest. Then you have defense. Let's say your holding top of tube on B. Your watching the B main push, but little did you know, someone pushed under kitchen. With you being fully exposed. This map just has way too many angles to hold, on offense and defense. And it is just way too easy to flank. It doesn't matter if you have a cypher, or if you ESPECIALLY have a killjoy. It just doesn't have that valorant map feel. There's no meta for the map, everything is random. There's a reason icebox is the most dodged map in the game. I just get that look of disgust each time I see it pop up when I find a match. [link] [comments] | ||
Help me with my dissertation please! Posted: 30 Jan 2021 03:01 AM PST Hi, I'm a final year student doing a disseration on video games, esports and charity. I would be extremely grateful if you can spare 3 minutes to complete my survey - https://forms.gle/THW3HKrTPJHEsocE8 Thank you, stay awesome, stay safe and good luck in your games! [link] [comments] | ||
Why is there no team damage ban like in csgo? Or suicide ban? Posted: 30 Jan 2021 07:32 AM PST This is actually insane to me. It would obviously have to be higher than in CSGO because it's easier to damage yourself on teammates' abilities in valorant, but it's just insane that a griefing viper can just throw acid under your feet every single round and commit suicide and not get kicked from the game. [link] [comments] | ||
Agent Select dodging shouldn't be that severe Posted: 30 Jan 2021 05:41 AM PST
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Team Liquid vs SUMN FC / Red Bull Home Ground - Semi Finals / Post-Match Discussion Posted: 30 Jan 2021 01:18 PM PST | ||
Self Discovered Sova Recon Lineup on Ascent, A heaven to B Site!! Posted: 29 Jan 2021 10:44 PM PST
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The current state of rank matchmaking Posted: 30 Jan 2021 10:24 AM PST
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Posted: 30 Jan 2021 11:05 AM PST
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This is NOT an AD, but it should help those curious! Posted: 30 Jan 2021 09:58 AM PST
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Posted: 30 Jan 2021 10:54 AM PST this game has to have another hidden mmr system cause every solo q game ive had i get matched with teammates who were bronze silver while the other team is the whole infinity gauntlet from silver to diamond great ranking system [link] [comments] | ||
The current state of valorant matchmatching Posted: 30 Jan 2021 12:00 PM PST
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Posted: 30 Jan 2021 04:45 AM PST Just like to buy a skin from the BlastX collection and yeah. We all know that 4 skins in the store refreshes daily, but as new and new collections come out, this 4 item feels less and less compared to all the weapon and knife skins in the game. So the idea is if they don't like to give us skins cheaper and they want us to wait for them at least put 6 or 8 skins into the shop every day. It would be a much better experience for players. [link] [comments] | ||
When my hidden mmr matches people from Immortal why don't you give me that rank? Posted: 30 Jan 2021 08:51 AM PST Seriously every comp game I played after I got ranked in was against and with immortals (not only this season but also act rank immortals + some wins in rad) so why do I still have to climb from plat when hidden mmr obviously indicates that my predicted skill is on high dia/immo? [link] [comments] | ||
Is Viper a bad pick in general or a bad SoloQ pick? Posted: 30 Jan 2021 12:37 PM PST I constantly see her on low tier but I guess in competitive she isn't too rare. I understand she needs a lot of coordination within the team but if that is given, is she really that bad? For example if you play in a full team with premades, I feel like she offers unmatchable control with tons of potential play. Is she only a bad SoloQ pick or a bad pick in general? If so, what makes her bad? [link] [comments] | ||
What do y'all think about satchel peeks? Posted: 30 Jan 2021 01:23 PM PST
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Why does this "competitive" FPS have randomized recoils and run'n'gunning? Posted: 30 Jan 2021 03:16 AM PST I don't really understand why Valorant is described as "competitive" FPS with the amount of RNG it has. Instead of mastering counter-strafing and its timings I have to learn what's the best way to shoot while moving. Sounds very competitive. This game will never get anywhere close to other competitive FPS with such a casual approach. [link] [comments] | ||
Visible rank and hidden MMR should reflect one another and not be disparate Posted: 30 Jan 2021 09:56 AM PST I think the summary of many players' grievances about the new matchmaking system is that visible rank is not reflective of hidden MMR. It may seem petty to some but the little symbol that shows others your "skill" is a source of pride for many that play the game. There really is no reason that these things should be different from one another by any significant margin. I understand that Riot is trying to make changes so that individuals can catch their visible rank up to their MMR but I think that at no point should they be different. If Riot wanted to reset visible ranks and cap at platinum 3, then they should also have set the MMR of radiants who maxed at plat 3 at whatever MMR value would correspond to that. [link] [comments] |
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