VALORANT Video trial weeks - Week 2: 15 second minimums for directly linked videos and Bug Megathread Collect |
- Video trial weeks - Week 2: 15 second minimums for directly linked videos and Bug Megathread Collect
- Live Discussion Thread - Champions Tour Europe Stage 1 - Challengers 2: Play-ins
- Jumping One Tap Over Sage Wall (other team reported me)
- Wait a second...
- Get Ready for the Go Volume 1 Anime Skins
- This is how you should play DM in Valorant.
- Jett's ult uses 6 daggers when spraying but only uses 5 when tapping
- Team doesn't believe in the 1hp clutch
- Insane Post Plant Molotov on Icebox!
- Cypher cam breaks sage walls instantly
- Sova Lineup Haven - Even if you overshoot or add a bounce, it still ends up clearing most of A site. This seems too useful to not have been done before
- Jump and gun new meta?
- The ranking system is fine. Here's why
- Cypher Ace (: Thought I forgot to buy a gun xD lol
- 2v8 clutch
- I dont play Cypher but I figured this out on accident
- Valorant 0.01 second defuse clutch
- The final round of escalation has amazing music.
- Don't just punish afks/leavers harder, punish everyone else less.
- Biggest Yoru fake defuse NA!
- When you get a kill/assist as Reyna a little alert shows up around the screen edges, please remove that
- Fake Rotation Worked Like a Charm
- How to fix Valorant
- My first ever Sheriff ace (a mix of luck and skill)
- Some constructive feedback in Immortal rank... (Insane rage)
- Found another hint for the new character!
Video trial weeks - Week 2: 15 second minimums for directly linked videos and Bug Megathread Collect Posted: 18 Feb 2021 07:43 PM PST | ||||||||||||||||||||||||||
Live Discussion Thread - Champions Tour Europe Stage 1 - Challengers 2: Play-ins Posted: 19 Feb 2021 08:23 AM PST Champions Tour Europe Challengers 2 : Play-insValorant Esports| Liquipedia | vlr.gg | thespike.gg Everything you need to know about VALORANT Champions Tour Today's Matches
StreamsOn-Air Team - English
VoDs[link] [comments] | ||||||||||||||||||||||||||
Jumping One Tap Over Sage Wall (other team reported me) Posted: 19 Feb 2021 05:44 AM PST
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Posted: 19 Feb 2021 08:17 AM PST
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Get Ready for the Go Volume 1 Anime Skins Posted: 18 Feb 2021 05:17 PM PST
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This is how you should play DM in Valorant. Posted: 19 Feb 2021 07:14 AM PST
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Jett's ult uses 6 daggers when spraying but only uses 5 when tapping Posted: 19 Feb 2021 08:37 AM PST
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Team doesn't believe in the 1hp clutch Posted: 19 Feb 2021 08:53 AM PST
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Insane Post Plant Molotov on Icebox! Posted: 19 Feb 2021 02:31 AM PST
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Cypher cam breaks sage walls instantly Posted: 19 Feb 2021 06:32 AM PST
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Posted: 19 Feb 2021 06:20 AM PST
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Posted: 18 Feb 2021 06:35 PM PST
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The ranking system is fine. Here's why Posted: 19 Feb 2021 09:33 AM PST We get it, you're hardstuck in gold and you were D1 last season. But the timeless tale of "I lose more RR on a loss than I get on a win" is actually the system working. Do you know why? Get a big glass of water so you can swallow this giant, two foot long pill shaped like your father leaving your family as a child. Because when you lose more MMR than you gain, that means you're losing to people who are worse than you, and MMR systems punish you more for this.First of all, your Rank and your RR is NOT your MMR. Yes, you might be the same rank as the people you just lost to. But everyone has a HIDDEN MMR that is used in your RR calculations post-match. You're netting point losses because you're on your way DOWN to Bronze where you belong, you sniveling bumbus. Simply, your MMR > Opponent's MMR. And you lost to them... Pathetic. The MMR system sees this and is wondering WHY you just lost to a noob. Cue your MMR getting TANKED. Conversely, when you 13-4 massacre someone with lower MMR, the algo sandbags your gains because it expected you to win.
Immortals experience this a lot as well because there are so FEW people with higher MMR than them. In order for them to maintain rank, they need a much higher winrate than the rest of the player base. So don't equate their experience to your hardstuck <insert rank here> story, because it's different. They're losing MMR because most of the people they play against have less MMR than them. Play the game, accept the fact that, yes, you do suck, and no, you aren't significantly better (or worse) than your fellow Jett insta-lock teammate who failed 7th grade 3 times. People who deserve to rise in MMR will rise. Focus on the important things in life, like enjoying this game. tl;dr we all suck, get over it. [link] [comments] | ||||||||||||||||||||||||||
Cypher Ace (: Thought I forgot to buy a gun xD lol Posted: 19 Feb 2021 07:31 AM PST
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Posted: 19 Feb 2021 08:03 AM PST
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I dont play Cypher but I figured this out on accident Posted: 19 Feb 2021 11:54 AM PST
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Valorant 0.01 second defuse clutch Posted: 19 Feb 2021 11:15 AM PST
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The final round of escalation has amazing music. Posted: 19 Feb 2021 09:35 AM PST Props to whoever made it. The music absolutely hypes up the mood as if I were in an action movie. I hope we get other modes with something just as good. [link] [comments] | ||||||||||||||||||||||||||
Don't just punish afks/leavers harder, punish everyone else less. Posted: 19 Feb 2021 12:13 PM PST I'm tired of losing up to 30 RR whenever I lose a 4v5 or even a 3v5. It's just not right. I'd expect a small loss of maybe 5 RR, but that's it. [link] [comments] | ||||||||||||||||||||||||||
Posted: 18 Feb 2021 05:17 PM PST
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Posted: 19 Feb 2021 06:11 AM PST Please remove that shit, it's too distracting and feels like Omen's paranoia is approaching onto you. I know it's intended to remind you that there's an orb if you don't get the kill, but it's unnecessary since you'd know if you helped kill an enemy or not 90% of the time (unless it's b main ascent fiesta) and most importantly when you're in an orb's line of sight the Q and E banner will show up anyway which is more than enough imo. [link] [comments] | ||||||||||||||||||||||||||
Fake Rotation Worked Like a Charm Posted: 19 Feb 2021 03:54 AM PST
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Posted: 18 Feb 2021 06:09 PM PST
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My first ever Sheriff ace (a mix of luck and skill) Posted: 19 Feb 2021 06:48 AM PST
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Some constructive feedback in Immortal rank... (Insane rage) Posted: 19 Feb 2021 04:49 AM PST
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Found another hint for the new character! Posted: 19 Feb 2021 05:30 AM PST
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